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- Generative Agents: Interactive Simulacra of Human Behavior
- BTGenBot
- DOCOMO Develops World's First Technology Utilizing Generative AI to Automatically Generate Non-Player Characters in Metaverse
- A survey of Behavior Trees in robotics and AI
- [UE5 ビヘイビアツリー(Behavior Tree)の使い方 入門編]
- Grail
- Learning Player Behavior Models to Enable Cooperative Planning for Non-Player Character Stephen Chen
- Planning For Non-Player Characters By Learning From Demonstration Drake, John