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* [https://github.com/AIRLab-POLIMI/BTGenBot BTGenBot] | * [https://github.com/AIRLab-POLIMI/BTGenBot BTGenBot] | ||
* [https://www.docomo.ne.jp/english/info/media_center/pr/2024/0116_01.html DOCOMO Develops World's First Technology Utilizing Generative AI to Automatically Generate Non-Player Characters in Metaverse] | * [https://www.docomo.ne.jp/english/info/media_center/pr/2024/0116_01.html DOCOMO Develops World's First Technology Utilizing Generative AI to Automatically Generate Non-Player Characters in Metaverse] | ||
* [https://grail.com.pl/ Grail] | * [https://grail.com.pl/ Grail] | ||
* [http://reports-archive.adm.cs.cmu.edu/anon/2017/abstracts/17-130.html Learning Player Behavior Models to Enable Cooperative Planning for Non-Player Character Stephen Chen] | * [http://reports-archive.adm.cs.cmu.edu/anon/2017/abstracts/17-130.html Learning Player Behavior Models to Enable Cooperative Planning for Non-Player Character Stephen Chen] | ||
* [https://repository.upenn.edu/entities/publication/4abf0e03-ed36-45de-9f40-5f7b2b673c24 Planning For Non-Player Characters By Learning From Demonstration Drake, John] | * [https://repository.upenn.edu/entities/publication/4abf0e03-ed36-45de-9f40-5f7b2b673c24 Planning For Non-Player Characters By Learning From Demonstration Drake, John] |
2024年10月13日 (日) 16:27時点における版
- Generative Agents: Interactive Simulacra of Human Behavior
- BTGenBot
- DOCOMO Develops World's First Technology Utilizing Generative AI to Automatically Generate Non-Player Characters in Metaverse
- Grail
- Learning Player Behavior Models to Enable Cooperative Planning for Non-Player Character Stephen Chen
- Planning For Non-Player Characters By Learning From Demonstration Drake, John