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[[Behavior Tree]] | |||
* [https://github.com/AIRLab-POLIMI/BTGenBot BTGenBot] | * [https://github.com/AIRLab-POLIMI/BTGenBot BTGenBot] | ||
* [https://www.docomo.ne.jp/english/info/media_center/pr/2024/0116_01.html DOCOMO Develops World's First Technology Utilizing Generative AI to Automatically Generate Non-Player Characters in Metaverse] | * [https://www.docomo.ne.jp/english/info/media_center/pr/2024/0116_01.html DOCOMO Develops World's First Technology Utilizing Generative AI to Automatically Generate Non-Player Characters in Metaverse] |
2024年10月13日 (日) 13:31時点における版
- BTGenBot
- DOCOMO Develops World's First Technology Utilizing Generative AI to Automatically Generate Non-Player Characters in Metaverse
- A survey of Behavior Trees in robotics and AI
- [UE5 ビヘイビアツリー(Behavior Tree)の使い方 入門編]
- Grail
- Learning Player Behavior Models to Enable Cooperative Planning for Non-Player Character Stephen Chen
- Planning For Non-Player Characters By Learning From Demonstration Drake, John