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| [[Behavior Tree]] | | [[NVIDIA GDX OS]] |
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| * [https://dl.acm.org/doi/pdf/10.1145/3586183.3606763 Generative Agents: Interactive Simulacra of Human Behavior]
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| * [https://github.com/AIRLab-POLIMI/BTGenBot BTGenBot]
| | [[AI Misc]] |
| * [https://www.docomo.ne.jp/english/info/media_center/pr/2024/0116_01.html DOCOMO Develops World's First Technology Utilizing Generative AI to Automatically Generate Non-Player Characters in Metaverse]
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| * [https://grail.com.pl/ Grail]
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| * [http://reports-archive.adm.cs.cmu.edu/anon/2017/abstracts/17-130.html Learning Player Behavior Models to Enable Cooperative Planning for Non-Player Character Stephen Chen]
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| * [https://repository.upenn.edu/entities/publication/4abf0e03-ed36-45de-9f40-5f7b2b673c24 Planning For Non-Player Characters By Learning From Demonstration Drake, John]
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